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A little forest adventure

Small drop.
Big leap.

Meet Dew, a tiny water drop with a forest-sized heart. Hold, release and hop a little more life into a waiting forest.

IN DEVELOPMENT · iPHONE, iPAD & MAC

Dew with a tiny warm smile
A small moment of woodland wonder.
Hold. Release. Hop.

Simple to learn

A little skill. A lot of heart.

Made for little breaks

A tiny gesture. A lovely little leap.

Hold a little.
Feel a lot.

A soft leaf bends beneath Dew. Let go, find your next landing, and watch a little more of the forest wake up.

A little taste of the feelingDew ready to hopA little website toy. Try a hop.
01

Hold to bend

A little patience loads the leaf. A longer hold gives Dew a bigger hop.

02

Release to leap

Let go and trust your timing. Every gap asks for a slightly different touch.

03

Land. Bloom. Repeat.

Find your footing, revive a leaf and set up the next leap. Those tiny victories add up.

The Waiting Garden · Opening chapter

A forest worth
getting lost in.

The eight opening courses are the start of one little journey, through fresh morning light, gentle rain, a misty hollow and firefly nights.

01 / FIRST LIGHT

Hello, morning.

Warm light, fresh leaves and the lovely feeling of a new beginning.

02 / MISTY HOLLOW

Take a breath.

A soft green hush. Tiny details. A little leap into the unknown.

03 / FIREFLY NIGHT

After the sun.

A forest that glows a little differently when the stars come out.

Early artwork for The Waiting Garden. Story events and garden rewards are still being developed.

Dew with a tiny warm smile

The story we’re growing

A little drop.
A forest to wake.

At the tip of a fern, Dew wakes above a flower waiting for water. He is only one little drop, and the forest seems very big.

One small leap begins a much bigger adventure: following scattered water home to thirsty roots, finding friends along the way, and discovering how much little acts can change.

He doesn’t have to become a bigger drop. With a little help from his friends, he can bring a little more life to the forest. His garden becomes a place to return to, and a reminder of what those small leaps can grow.

WORKING STORY · CHARACTER ART STUDY · IN DEVELOPMENT

A peek through the ferns

Little adventures.
Taking shape.

A first look at the world we’re making. These are concept scenes, rather than finished gameplay screenshots.

Three labelled Dewskip concept scenes showing a forest hop and a garden reward

Before your first leap

A few little
questions.

When can I play?

The private early playable has eight opening courses, leaf-to-leaf hops, flowers to restore, optional golden seeds and a saved garden. Dew’s water appearance, movement and story are still being refined. The flower-led opening and new friend encounters are proposed story moments. There is no public release date yet.

Where will Dewskip be available?

We’re developing for iPhone, iPad and Mac. Device compatibility and final release details will be confirmed before launch.

How do the controls work?

Hold to bend the leaf, then release to hop. The distance and your position on the leaf make each next jump a new little judgement.

Is the sound optional?

Always. The website starts quietly; use the Forest sound button to listen. The game has separate controls for ambience and effects.

How can I help test it?

Our first playtests are a small private family group. Public testing is not open yet. Check back here for future opportunities.

Good things grow a little at a time.

The forest is waking up.
Come back for the first leap.

We’re making a small game with a lot of feeling. Follow its progress here, or get in touch with a question.